RSS

Blue Flame Puzzle

This is an extension of this tutorial.  It is assumed you are familiar with this already.

The Puzzle Door Event

The conditional branches check to make sure that the player has lit the three red flame and three blue flame braziers and then does the usual door stuff.

The Transfer Event

The conditional branches check to see if the right number of Red and Blue Brazier events have been triggered and if they haven’t they both clear the count and the script calls reset the self-switches.  Script call bracket format is like so [map_id, event_id, self-switch(A, B, C, or D must be in quotations)]

Changes to the Brazier event

The highlighted line in the above picture is the only change.  This adds one to a variable that keeps track of the blue flamed braziers in the puzzle.

The highlighted line in the above picture is the only change.  This adds one to a variable that keeps track of the red flamed braziers in the puzzle.

After that last tutorial this should seem simple.

 

Advertisements
 

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

 
%d bloggers like this: